Unfortunatly my postings have a huge delay of over a week. Meanwhile I
was able to solve the problem.

haggi

On 11 Aug., 19:22, haggi <[email protected]> wrote:
> Hi,
>
> I need to write an exporter which will export, surfaces, particles and
> cuves.
> To do this I scan the scene with the MItDag iterator. This gives me a
> complete list of all objects in the scene. Now of course I only want
> to export the visible elements, what means if the shape is invisble,
> the transform or any parent above is not visible, the object should be
> ignored.
>
> Is there any way to simply way to filter visibility of objects which I
> get with the iterator?

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