I didn't know you could provide the attribute as argument to query, because in the example it only gives the whole node as argument. Thanks!
On Tue, Aug 31, 2010 at 12:25 AM, damon shelton <[email protected]>wrote: > import maya.cmds as cmds > > cmds.aliasAttr('head_deform.weight[0]', q = True) > > > On Mon, Aug 30, 2010 at 12:55 AM, r4inm4ker <[email protected]> wrote: > >> Hi all, >> I'm using pymel listConnections(s=0,d=1,c=1,p=1) to get the >> connection pairs between two nodes. But now I'm facing a problem : >> some nodes (like blendshape) seem to have alias names for its >> attribute. For example one of the results when calling the >> listConnections above was : (Attribute(u'head_deform_l_blink.output'), >> Attribute(u'head_deform.weight[0]')). Another name for >> "head_deform.weight[0]" was "head_deform.l_blink", and i'd prefer the >> latter one for some renaming/mirroring reasons. Interestingly, both >> mel and maya python listConnections return the name 'l_blink' for that >> attribute, only pymel returns weight[0]. So is there any command in >> pymel to convert between those two names? >> >> Thanks, >> Jefri. >> >> -- >> http://groups.google.com/group/python_inside_maya >> > > -- > http://groups.google.com/group/python_inside_maya > -- http://groups.google.com/group/python_inside_maya
