Hi all and thanks in advance for help! :) I'm currently working on a python node wich combine mesh.
Everything work well but every mesh "go o origin". This is normal, I have to muliply vertex position to the mesh matrix. The prob is with MFloatMatrix and MMatrix: inMeshMDagPath = currentInMeshMFnMesh.dagPath() # return MDagPath object inMeshInclusiveMMatrix = inMeshMDagPath.inclusiveMatrix() # return MMatrix [...later...] inMeshMPointArray[i] *= inMeshInclusiveMMatrix # multiply the points to the matrix The prob is the * operator only work with MFloatMatrix and me, I give a MMatrix. I've found there a method from bateman (http://forums.cgsociety.org/ showthread.php?t=598626) but this is C++. I just would like to know how to convert a MMatrix to a MFloatMatrix easely in python... Thanks in advance, have a good day! :) -- http://groups.google.com/group/python_inside_maya
