Hello all, Long time since I ve posted and a long time since I ve tackled any API coding but the pipeline at work could realyl use a tool that revealed the total texture size of a selected objects shading group. I ve found the code that does this in C @ http://media.quilime.com/files/mel/www.ewertb.com/maya_api/How%20do%20I%20find%20the%20file%20texture,%20and%20the%20image%20filepath,%20assigned%20to%20a%20material_.html
but was wondering af anyone could give any pointers ? Would it be easier to retrieve them through MImage() then query their size in python ? Thansk in advance y'all ! -- http://groups.google.com/group/python_inside_maya
