With Maya 2011, Autodesk, now, of course, draws the interface with QT. But my curiosity is: how deep does the QT integration run?
For instance: The QGraphicsView framework seems very powerful.. and way more open to customization than anything like it in Maya ever was, The QGraphicsView framework seems like it does things very similar to the hypergraph, hypershade and graph editor. But the latter were never very customizable, whereas QGraphicsView framework seems infinitely extensible.. and very useful. Many are the times i wish i could modify or customize the behavior of the hypershade, hypergraph and graph editor within Maya. I had always wanted to create my own node and node-connection representations, or create pan-able, zoom-able tools and widgets from scratch without having to do some crazy amount of maya gui API development. 1. Does anyone know anything about how maya now implements the hypergraph, hypershade and graph editor through QT? 2. Do these editors now use the QGraphics View framework? or is the old frame work blindly wrapped by QT somehow? 3. Has anyone mimicked the panning and zooming behavior of the hypergraph (et all) using the QGraphicsView and QGraphicsScene yet? If so, would they be willing to share those subclasses of QGraphicsView and QGraphicsScene? 4. I know the following is a huge and maybe un-answerable question, but... how might i go about porting said Maya editors into the QGraphicsView framework, while keeping the well integrated relationship with Maya's DAG and DG? ie, selection connections etc.. ( i know, i know.. that may not even be worth it.. or the answer is: tons of time and development) 5. Does any one know if Autodesk plans on any further or deeper integration of the maya interface in QT? like, possibly doing this port of these editors to the QGraphicsView framework themselves sometime in the future..? (would be a shame to waste allot of time building a QGraphicsview based graph editor if that is already in the works....) thanks for any knowledge on these topics. -markt therrell -- http://groups.google.com/group/python_inside_maya
