Bob, Any luck following these instructions?
Art of Tech - Remote Maya Python Debugging in Eclipse http://bit.ly/cVHNs3 -jason On Jan 4, 9:44 am, "Bob N." <[email protected]> wrote: > hi, > I am kind of confused. I think I got autocompletion to work, and now > my goal is to be able to debug a script that I have written and has a > bug in. I had followed instructions from a few places, but basically > all of them follow as so... > > 1. Start with getting autocomplete to work, which I think is now > working, > 2. create a new pydev project, and a new python file. > 3. wrote a script that simply lists all of the cameras. see below... > 4. set my pythonpath in Maya to where pyDev plugin is installed, > opened a port and calling pyDev's settrace() function. > > I then went to Run->debug and i get a bunch of "unable to find the > real location for "C:\ Program Files\Autodesk\Maya2008\bin\python25.zip > \.... a bunch of py files listed such as threading.py stat.py etc" > > here is the script... > > from pymel.core import * > cam = ls(type = 'camera') > print cam > > On the other hand, I think it has to do with myself not setting up a > debug configuration. I did find this link.... > > http://sourceforge.net/projects/pydev/forums/forum/293649/topic/19513..., > > but this is only for OSX. Is this what I am missing? If so, anyway for > someone able to convert the instructions for Windows XP? -- http://groups.google.com/group/python_inside_maya
