Look at "By Category" section of the Python section of the Maya manual. Most if not all of the commands include examples which include creating a window. If your as typeA as I am, you can copy the code to the script editor, execute, then screen capture the resulting window and setup a reference document with the screen capture and the code side by side.
On Jan 12, 2:29 am, "martinmrom...@gmail.com" <martinmrom...@gmail.com> wrote: > Hello Everyone, > > I was just wondering. The Maya docs says "If you want to create your > own UI in Maya, we recommend that you use Python" > Does anyone know of good UI tutorials done in python? > > I tried running > The following are some helpful tips. We recommend that you use the > shelfEditorWindow.py file as a start and customize it accordingly. You > can find the shelfEditorWindow.py file in the Maya installation > directory, under the following path: > > * (Windows) > > ...\Python\Lib\site-packages\maya\app\general > \shelfEditorWindow.py > > I got the error below, does anyone else got this? > > "# Error: line 1: AttributeError: file C:\Program Files\Autodesk > \Maya2011\Python\lib\site-packages\pymel-1.0.0-py2.6.egg\maya\utils.py > line 51: 'module' object has no attribute '__file__' # > > Thanks -- http://groups.google.com/group/python_inside_maya