Why won't your code work in 2.6? 2.5 should be pretty forward
> compatible.
>
> Can't you update the little bit of incompatible code. Just importing
> 'os' shouldn't error. That is pretty much the same for both versions.
>

It's a bit of legacy code that I'm not very familiar with.  If I can't work
around it on Monday, then I'll have to dive in to get it working.

Just seems like a real pain to get a 2.5 interpreter to run in a
> subprocess inside 2011.
>

Yep.

I'd start to look at your environment inside of Maya at the time you
> are trying to import/run that script.
>
> The easiest way to do this is to debug your process live with Wing or
> Eclipse. You can set a breakpoint at the first error you get and use a
> debug probe to see the state or your interpreter and environment.
> Examining sys.path is going to be your first priority.


That's exactly it.

I know what to put into the path, it's just trying to get it *IN* the path.
I can't seem to do it in a python process (ie, using the env argument on the
process.Popen) inside Maya, so ... I'll probably try to use an intermediate
tcsh/perl/whatever wrapper.

And try using a debugger -- if I'm smart enough to get one working in my
environment.  :^)

Thanks for all of the help, guys!

-- 
http://groups.google.com/group/python_inside_maya

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