We've all done it:)

On Fri, Jan 28, 2011 at 2:05 PM, Paul Molodowitch <[email protected]>wrote:

> Never mind, I'm being dumb - just forgetting the 5th arg to registerNode,
> which specifies the type MPx type. >(
>
> Move along, move along...
>
> - Paul
>
>
> On Thu, Jan 27, 2011 at 6:30 PM, Paul Molodowitch <[email protected]>wrote:
>
>> I was wondering if anyone else has been able to make
>> an MPxParticleAttributeMapperNode in a python plugin... or perhaps have
>> someone else verify that it isn't working.
>>
>> I boiled down the script to the bare minimum:
>>
>> import maya.OpenMaya as om
>> import maya.OpenMayaMPx as mpx
>>
>> class ParticleAttributeMapperNode(mpx.MPxParticleAttributeMapperNode):
>>     id = om.MTypeId(0x870350)
>>
>> def initialize():
>>     pass
>>
>> def creator():
>>     return mpx.asMPxPtr( ParticleAttributeMapperNode() )
>>
>>
>> def initializePlugin(mobject):
>>     mplugin = mpx.MFnPlugin(mobject)
>>     mplugin.registerNode( 'dummyParticleAttr',
>>                           ParticleAttributeMapperNode.id,
>>                           creator,
>>                           initialize )
>>
>> def uninitializePlugin(mobject):
>>     mplugin = mpx.MFnPlugin(mobject)
>>     mplugin.deregisterNode( ParticleAttributeMapperNode.id )
>>
>>
>>
>> ... and it still isn't working.  It will import fine, but if you try to
>> actually create an instance of such a node, it fails:
>>
>> if not cmds.pluginInfo(plugin, loaded=1, q=1):
>>
>> cmds.loadPlugin(plugin)
>>
>> cmds.createNode('dummyParticleAttr')
>>
>>
>> Note that this script will work with pretty much ANY other MPxNode type -
>> just swap out the MPxParticleAttributeMapperNode for, say, an
>> MPxSurfaceShape, or MPxDeformerNode, and it can create one.
>> Anyone else have any success with this, or at least want to confirm if it
>> is / isn't working for them?
>>
>> Thanks,
>>
>> - Paul
>>
>
>  --
> http://groups.google.com/group/python_inside_maya
>

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