Currently on a project that my client needs the reference file path to remain in linux format. For example
A.ma , referencing objects from --> //linux/project/scene/B.ma B.ma , referencing objects from --> //linux/project/scene/C.ma Most of our Maya license here however are on Windows. I can run a Python script that convert all the paths windows paths and save the file. For example Z:\project\scene\B.ma However I'm trying to figure out a way to do this without converting or altering the original file.... I'll try to explain my idea. - Run the script to open the file. - The script checks for the linux formatted reference path, and all child path down the hierarchy. - Maps the path to an appropriate windows formatted paths *without* altering the original files. - So when the animators "save" the file, the paths are still in their original linux formatted path. Is this possible to achieve this with Python script? Or will I need a fully-compiled plug in to get this to work? Greatly appreciate any suggestions. -- http://groups.google.com/group/python_inside_maya
