I'm barely starting to dip my toes into python, but I thought I'd throw this out there. you might be able to get what you want using the python equivalent of listConnections.
MEL: listConnections -type "skinCluster" boundObjectShape; ( there is a python equivalent to "listConnections" right? ) hth -=smann On Thu, Feb 3, 2011 at 6:19 PM, Gerard Van Ommen <[email protected]>wrote: > Thanks for the info Paul. Yeah this mel script is too simplistic to use > through pyMel, and warrants writing in pymel (as Ted has kindly done) but I > will certainly keep it in mind for situations where I need to eval a mel > script in pymel. > > > On Thu, Feb 3, 2011 at 7:57 PM, Paul Molodowitch <[email protected]>wrote: > >> Unless there's a reason why the mel function doesn't fit your needs (ie, >> it doesn't return unique names, or you need to customize it in some way), or >> you're using it as a learning exercise, I'd advise just using the mel. >> Whether it's "dirty" is a matter of opinion, but using mel in python is >> something you'll have to get used to. A lot of maya is built on mel, and I >> don't see that changing anytime soon; and as long as that is the case, there >> will always be situations where you'll need to call out to mel scripts. >> If you're worried about things looking untidy, pymel can handle some of >> the string processing to make mel functions seem more pythonic: >> >> import pymel.core as pm >> res = pm.mel.findRelatedSkinCluster() >> >> That's a pretty simplistic example, since there's no args, but it will >> also automatically convert args, keyword args, lists, and other things - see >> the docs for more info: >> >> >> http://www.luma-pictures.com/tools/pymel/docs/1.0/generated/classes/pymel.core.language/pymel.core.language.Mel.html#pymel.core.language.Mel >> >> >> <http://www.luma-pictures.com/tools/pymel/docs/1.0/generated/classes/pymel.core.language/pymel.core.language.Mel.html#pymel.core.language.Mel>Of >> course, under the hood, it's still doing string processing, then calling >> mel.eval, so the 'dirtiness' is still there; it's just sort of swept under >> the carpet. =) >> >> - Paul >> >> PS - Oh, and if you need access to mel global variables, there's also a >> melGlobals dictionary-like object: >> >> >> http://www.luma-pictures.com/tools/pymel/docs/1.0/generated/classes/pymel.core.language/pymel.core.language.MelGlobals.html#pymel.core.language.MelGlobals >> >> On Wed, Feb 2, 2011 at 11:40 PM, Ted Charlton <[email protected]>wrote: >> >>> little weak... >>> >>> >>> shps = mc_.listRelatives(s=True, ni=True) >>> for sh in shps: >>> scs = mc_.ls(type='skinCluster') >>> for sc in scs: >>> mesh = mc_.skinCluster(sc, q=True, g=True) >>> if mesh[0] == sh: >>> relatedSkinCluster = sc >>> print relatedSkinCluster >>> >>> Better. >>> >>> >>> On Wed, Feb 2, 2011 at 11:36 PM, Ted Charlton <[email protected]>wrote: >>> >>>> shps = mc_.listRelatives(s=True, ni=True) >>>> for sh in shps: >>>> scs = mc_.ls(type='skinCluster') >>>> for sc in scs: >>>> mesh = mc_.skinCluster(sc, q=True, g=True) >>>> if mesh[0] == shps[0]: >>>> relatedSkinCluster = sc >>>> print relatedSkinCluster >>>> >>>> GVOK, >>>> >>>> Maybe this can help. >>>> Cheers. >>>> >>>> >>>> On Wed, Feb 2, 2011 at 10:52 PM, Gerard van Ommen Kloeke < >>>> [email protected]> wrote: >>>> >>>>> I'll probably go that route due to time and experience, but I will >>>>> write something in py eventually (and post) >>>>> Thanks for the help >>>>> >>>>> You can run mel from python: >>>>> import maya.mel as mel >>>>> mel.eval('findRelatedSkinCluster '+name_of_mesh) >>>>> >>>>> On Thu, Feb 3, 2011 at 9:41 AM, GerardVOK <[email protected]> wrote: >>>>> >>>>>> Hi. I am looking for a way to determine the skinCluster that is >>>>>> related to a mesh. Maya came with a "findRelatedSkinCluster" mel >>>>>> script, but doesnt have this as a py script. I will end up writing my >>>>>> own procedure but unlike my Mel experience, I am very new to python >>>>>> and this will take some time. I guess I could always run the mel >>>>>> script in the python script but that just seems dirty.. >>>>>> >>>>>> If there is anyone out there who may have a solution, I would >>>>>> appreciate your help. >>>>>> >>>>>> Thanks >>>>>> Gerard Van Ommen >>>>>> Australia >>>>>> >>>>>> -- >>>>>> http://groups.google.com/group/python_inside_maya >>>>>> >>>>> >>>>> -- >>>>> http://groups.google.com/group/python_inside_maya >>>>> >>>>> >>>>> -- >>>>> http://groups.google.com/group/python_inside_maya >>>>> >>>> >>>> >>> -- >>> http://groups.google.com/group/python_inside_maya >>> >> >> -- >> http://groups.google.com/group/python_inside_maya >> > > -- > http://groups.google.com/group/python_inside_maya > -- http://groups.google.com/group/python_inside_maya
