If you're trying to find key interpolation values, you should be using the
MFnAnimCurve class.

Chad

On Mon, Feb 7, 2011 at 3:49 AM, mario aquaro <[email protected]> wrote:

> maybe still use the MRampAttribute
> is the best solutio cause I guess is more safe like
> class, but I would use this class also without create any attribute or
> outside a maya node!
>
> On 7 Feb, 12:45, mario aquaro <[email protected]> wrote:
> > Hi is always me :)
> > regard my MRampAttribute
> > I would use this class just for find the inbetween value of some keys!
> > but I don't wanna create any ramp attribute on the node, cause I'm not
> > interested on give to the user the
> > oppurtunity of edit this key from maya, but only by my own interface!
> >
> > for that I want to know if is there a way for use this class in the
> > node, just for calculating and get the value,
> > without create the node, like this I can avoid the error that I got
> > everytime I open the attribute editor!
> >
> > my idea is to call this class also in my interface for edit the keys!
> > otherwise if you know a function for get the inbetween value, between
> > each keys in the list,
> > should be the same!
> >
> > a small example of what I need :
> >
> > if I have a list of keys like this
> >  [{pos: 0.0, value: [-9.0, 4.0, 6.0]},
> >  {pos: 0.5, value: [9.0, 40.0, -16.0]},
> > {pos: 1.0, value: [9.50, -14.0, 60.0]}...and so on]
> >
> > the function should do something like GetColorAtPosition of the
> > MRampAttribute,
> > means that at a specific Position (es. 0.75) the function must return
> > the value, maybe with linear interpolation, for keep simple!
> >
> > for still using the MRampAttribute, or a custom function is the same!
> > any idea?
> >
> > On 5 Feb, 20:13, mario aquaro <[email protected]> wrote:
> >
> > > Hi guys thanks for your answers
> > > I've already seen your posts, before, those  help me a lot!
> > > about my specific problem I guess I just wrong using
> > > setPositionAtIndex, setColorAtindex and setInterpolationAtIndex
> > > instead of addEntries for add some key to the ramp!
> > > now I'm following this way, I hope is the right one!
> > > I'll let to you know
> > > thanks again
> > > M
> >
> > > On 4 Feb, 23:01, Chad Vernon <[email protected]> wrote:
> >
> > > > I also have some info on my site:
> >
> > > >
> http://www.chadvernon.com/blog/resources/maya-api-programming/mrampat...
> >
> > > > On Fri, Feb 4, 2011 at 1:09 PM, Rosenio <[email protected]> wrote:
> > > > > Hey Mario,
> >
> > > > > I have post about it in my blog...And here in the group you will
> find
> > > > > some stuff about it...
> >
> > > > >http://rosenio.com/blog/?p=95
> >
> > > > > Hope it help!
> >
> > > > > On 4 fev, 18:27, mario aquaro <[email protected]> wrote:
> > > > > > Hi Guys,
> > > > > > is the first time that I write on this group
> > > > > > but I was a silent observer
> >
> > > > > > now I need your help,
> > > > > > I'm sure this is a dumb's question
> > > > > > but I'm not able to understand how work the MRampAttribute
> >
> > > > > > my idea is to use this class for extract the inbetween value
> between 2
> > > > > > keys
> > > > > > like a remapValueNode, but with array attributes!
> >
> > > > > > in my for loop I was tring to define the MRampAttribute class:
> >
> > > > > > for k in range(keys):
> > > > > >    myRamp = OpenMaya.MRampAttribute()
> > > > > >    myRamp.setPositionAtIndex(position, k)
> > > > > >    myRamp.setColorAtIndex(value, k)
> > > > > >    myRamp.setInterpolationAtIndex(interpolation, k)
> >
> > > > > > position is a float (es. 0.0)
> > > > > > value is a MColor (es. MColor(0.0, 0.0, 0.0))
> > > > > > interpolation is asShort() value (es.1)
> >
> > > > > > but I always got this error:
> > > > > > # RuntimeError: (kFailure): Unexpected Internal Failure #
> >
> > > > > > I hope someone can help me to go head!
> > > > > > thanks in advance
> >
> > > > > --
> > > > >http://groups.google.com/group/python_inside_maya
> >
> >
>
> --
> http://groups.google.com/group/python_inside_maya
>

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