Hey folks-

I want to access the value of a maya global variable through mel. This
variable can be accessed as:
MGlobal::mayaState in c++ and
maya.OpenMaya.MGlobal.mayaState() in python.

Could someone tell me how to access this variable in mel?

Alternatively, is there a way in mel to detect if a script/expression
is running in standalone mode or interactive mode?

Thanks,
-pro

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