OK! Due to further research, it seems that matching rotations of different rotation orders is a mathmatical imposibility; http://en.wikipedia.org/wiki/Rotation_(mathematics) So, the question now is;
What would be the scripted plugin code to do 'relative' additive rotations on one transform from the rotation values of nodes in a hierarchy? I'd like to use this class that supports rotations past 360 degrees using "MTransformationMatrix::rotateBy" http://download.autodesk.com/us/maya/2010help/api/class_m_transformation_matrix.html Thanks! -- http://groups.google.com/group/python_inside_maya
