OK! Due to further research, it seems that matching rotations of
different rotation orders is a mathmatical imposibility;
http://en.wikipedia.org/wiki/Rotation_(mathematics)
So, the question now is;

What would be the scripted plugin code to do 'relative' additive
rotations on one transform from the rotation values of nodes in a
hierarchy?

I'd like to use this class that supports rotations past 360 degrees
using "MTransformationMatrix::rotateBy"
http://download.autodesk.com/us/maya/2010help/api/class_m_transformation_matrix.html

Thanks!

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