I've done those 3DBuzz movies. If you're using 2011 the window sizes are a little different. I believe this is due to QT being used.
On Apr 15, 11:37 pm, Viktoras <[email protected]> wrote: > it's a simple window preferences issue, maya is saving window size from > last time you opened it (related to window widget name). just add this > code before creating window: > > if cmds.windowPref("blueprint_UI_window", q=True,exists=True ): > cmds.windowPref("blueprint_UI_window", remove=True ) > > On 2011.04.16 06:50, Lewis wrote: > > > > > I have problem in creation window > > I have the code like this > > > windowWidth = 500 > > windowHeight = 598 > > > self.UIElements["window"] = > > cmds.window("blueprint_UI_window",width=windowWidth, > > height=windowHeight, title="Blueprint Module UI", sizeable=False) > > > and the window show me like this > > >http://s984.photobucket.com/albums/ae322/Lewis_Satini/?action=view&cu... > > > can anyone help me with this issue? > > -- > Viktoraswww.neglostyti.com -- http://groups.google.com/group/python_inside_maya
