I've done those 3DBuzz movies. If you're using 2011 the window sizes
are a little different. I believe this is due to QT being used.

On Apr 15, 11:37 pm, Viktoras <[email protected]> wrote:
> it's  a simple window preferences issue, maya is saving window size from
> last time you opened it (related to window widget name). just add this
> code before creating window:
>
> if cmds.windowPref("blueprint_UI_window", q=True,exists=True ):
>      cmds.windowPref("blueprint_UI_window", remove=True )
>
> On 2011.04.16 06:50, Lewis wrote:
>
>
>
> > I have problem in creation window
> > I have the code like this
>
> > windowWidth = 500
> > windowHeight = 598
>
> > self.UIElements["window"] =
> > cmds.window("blueprint_UI_window",width=windowWidth,
> > height=windowHeight, title="Blueprint Module UI", sizeable=False)
>
> > and the window show me like this
>
> >http://s984.photobucket.com/albums/ae322/Lewis_Satini/?action=view&cu...
>
> > can anyone help me with this issue?
>
> --
> Viktoraswww.neglostyti.com

-- 
http://groups.google.com/group/python_inside_maya

Reply via email to