I've found that win32 extensions are pretty essential for optimizing workflow for a TD like me. Having a documentation tool like Sphinx is cool, anyone have a favorite tool for writing docs? I've had some success using PIL as well for image processing for tiddlywiki. Optparse is great for that purpose too. That's all mainly for workflow things, but anyone use scipy or numpy to any great success for actual working with Maya objects or for a particular purpose?
-- http://groups.google.com/group/python_inside_maya
