It sounds like he is talking about a parent constraint with mulitple offsets firing at a particular frame, do that sound right?
On Apr 26, 9:54 am, Shawn Patapoff <[email protected]> wrote: > Doesn't a parent constraint do all this all ready for you? > > On Sun, Apr 24, 2011 at 6:14 PM, notanymike <[email protected]> wrote: > > Hi, I'm trying to come with some sort of transform node that can have > > multiple transform matrices influencing it's own translate,rotate,and > > scale attributes, but still allows for control, animation, and > > preservation of the user-intended position of that transform. > > Basically it's a space-switching/dynamic parenting transform.I have > > two ideas for what attributes to create on the transform: Either have > > a compound message attributes or compound matrix attributes that the > > user can add or delete, with an enable and/or weight attribute for > > each added parent. The only two parts I'm stuck on is how to write out > > "when the enable and/or weight attribute is changed, recompute the > > transforms position" in python, and how to re-compute the transform's > > final position after parents have been added/removed from the compound > > attribute. Does anyone have time to help me on this? I'm brand new to > > python, but I'm starting to understand the syntax. It's structure I > > have to learn somehow... > > > -- > >http://groups.google.com/group/python_inside_maya -- http://groups.google.com/group/python_inside_maya
