It sounds like he is talking about a parent constraint with mulitple
offsets firing at a particular frame, do that sound right?

On Apr 26, 9:54 am, Shawn Patapoff <[email protected]>
wrote:
> Doesn't a parent constraint do all this all ready for you?
>
> On Sun, Apr 24, 2011 at 6:14 PM, notanymike <[email protected]> wrote:
> > Hi, I'm trying to come with some sort of transform node that can have
> > multiple transform matrices influencing it's own translate,rotate,and
> > scale attributes, but still allows for control, animation, and
> > preservation of the user-intended position of that transform.
> > Basically it's a space-switching/dynamic parenting transform.I have
> > two ideas for what attributes to create on the transform: Either have
> > a compound message attributes or compound matrix attributes that the
> > user can add or delete, with an enable and/or weight attribute for
> > each added parent. The only two parts I'm stuck on is how to write out
> > "when the enable and/or weight attribute is changed, recompute the
> > transforms position" in python, and how to re-compute the transform's
> > final position after parents have been added/removed from the compound
> > attribute. Does anyone have time to help me on this? I'm brand new to
> > python, but I'm starting to understand the syntax. It's structure I
> > have to learn somehow...
>
> > --
> >http://groups.google.com/group/python_inside_maya

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