hard to tell from the info provided what might be the cause, especially if it seems
to work in other maya versions. Are array attributes or arrays involved?
A wrong index can easily crap out maya, but if it works in other versions...


At 16:09 23.08.2011, you wrote:
Just out of curiosity has anyone encountered issues using MPLug

one of our programmers is having an issue with a script that works fine in maya on windows 2011, and 2012 and linux 2011, but not in linux maya 2012.

ontop of that he's not quite able to isolate the issue down to the function call.

he made a test script out of the same code he's using, but it works fine ( go figure) . however in the much larger script the "exact same code" totally crashes maya out.

i still have my doubts, but I thought I'd throw it out there to see if anyone else has run into anything similar.

thanks

-=s


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