Try to get me fired :-)

On Fri, Oct 28, 2011 at 9:44 AM, Nicolas Combecave
<[email protected]> wrote:
> Ok no problem, but I had to try ^^
>
> Nicolas
>
>
> 2011/10/28 Tim Fowler <[email protected]>
>>
>> I do work at Autodesk (I think my official title is Maya Team Lead of
>> Rendering and Modeling), but unfortunately I wouldn't be able to talk
>> about anything like that.  I think we'd all love to be able to talk
>> more openly about future plans but that's a big no-no.  I don't
>> understand how it all works exactly but I think it mostly has to do
>> with our Subscription model and how we recognize revenue.
>>
>> > P.S. If I understand, you work at Autodesk, and if it's the case, I know
>> > I'm
>> > dreaming right now, but without going against any NDA, do you have any
>> > info
>> > you could share about if some more ice style nodes/philosophy is in
>> > preparation for future maya releases? This is the kind of stuff that
>> > seems
>> > to be spreading a lot recently. I think of standalone initiatives like
>> > Soup
>> > or Coral...
>>
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