Yeah, I'm still unclear as to what's happening in the popup() function
of the code. Specifically:

action = menu.exec_(self.mapToGlobal(pos))

I'm guessing it's just executing or generating the menu, but the extra
_(self.mapToGlobal(pos)) I'm not sure how to use elsewhere...


On Dec 6, 9:55 pm, Justin Israel <[email protected]> wrote:
> You are making a simple dialog that only contains a pushbutton that is added 
> to a vertical layout. You set the context menu option to use a custom menu 
> instead of performing its own default action. And you connect a signal that 
> is emitted when your right click the button to a custom slot that creates a 
> popup menu and shows it.
> Was there a specific area of the code you wanted more details about?
>
> On Dec 6, 2011, at 9:13 PM, notanymike <[email protected]> wrote:
>
>
>
>
>
>
>
> > I found a couple of tutorials and merged them and that seemed to work,
> > though I still don't know how its working. Could anyone care to
> > explain:
>
> > import sip
> > import maya.cmds as cmds
> > import maya.OpenMayaUI as mui
> > from PyQt4.QtCore import *
> > from PyQt4.QtGui import *
>
> > def getMayaWindow():
> >    ptr = mui.MQtUtil.mainWindow()
> >    return sip.wrapinstance(long(ptr), QObject)
>
> > class Form(QDialog):
>
> >    def __init__(self, parent=None):
> >        super(Form, self).__init__(parent)
> >        self.setObjectName('mainUI')
> >        self.mainLayout = QVBoxLayout(self)
> >        self.myButton = QPushButton('myButton')
> >        self.myButton.setContextMenuPolicy(Qt.CustomContextMenu)
> >        self.myButton.customContextMenuRequested.connect(self.popup)
> >        self.myButton.clicked.connect(self.selectJoint)
> >        self.mainLayout.addWidget(self.myButton)
>
> >    def popup(self, pos):
> >        #for i in self.tv.selectionModel().selection().indexes():
> >        #    print i.row(), i.column()
> >        menu = QMenu()
> >        jointAction = menu.addAction("This is an action")
> >        action = menu.exec_(self.mapToGlobal(pos))
> >        if action == jointAction:
> >            self.myjoint = cmds.joint()
>
> >    def selectJoint(self):
> >        cmds.select(self.myjoint)
>
> > global app
> > global form
> > app = qApp
> > form = Form(getMayaWindow())
> > form.show()
>
> > On Dec 2, 1:57 pm, Justin Israel <[email protected]> wrote:
> >> Though this approach would make it a Menu button, activated from a normal
> >> left click.
>
> >> On Fri, Dec 2, 2011 at 1:53 PM, David Moulder 
> >> <[email protected]>wrote:
>
> >>> Alternatively you could try
>
> >>>    1.  QMenu <http://doc.qt.nokia.com/latest/qmenu.html> *menu = new 
> >>> QMenu<http://doc.qt.nokia.com/latest/qmenu.html>
> >>>    (this);
> >>>    2.  menu->addAction("Testaaaaaaaaaaaaaaaaaaaaa");
> >>>    3.  menu->addAction("Test1");
> >>>    4.  menu->addAction("Test2");
> >>>    5.
> >>>    6.  pushButton->setMenu(menu);
>
> >>> On Fri, Dec 2, 2011 at 9:47 PM, David Moulder 
> >>> <[email protected]>wrote:
>
> >>>> I'm not at python console to test this but from memory you need to set
> >>>> the contextMenu property and then hook up the signal to slot to show your
> >>>> menu.
>
> >>>> Qt::ContextMenuPolicy<http://doc.qt.nokia.com/latest/qt.html#ContextMenuPolicy-enum>
>
> >>>> and
>
> >>>>  
> >>>> customContextMenuRequested<http://doc.qt.nokia.com/latest/qwidget.html#customContextMenuRequested>
>
> >>>> Good luck.
>
> >>>> -Dave
>
> >>>> On Fri, Dec 2, 2011 at 9:13 PM, notanymike <[email protected]> wrote:
>
> >>>>> How can one make a drop-down command menu appear when right-clicking
> >>>>> on a button in a Maya window using pyqt?
>
> >>>>> --
> >>>>> view archives:http://groups.google.com/group/python_inside_maya
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>
> >>>> --
> >>>> David Moulder
> >>>>http://www.google.com/profiles/squish3d
>
> >>> --
> >>> David Moulder
> >>>http://www.google.com/profiles/squish3d
>
> >>> --
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>
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