Ya thats true. Its not like the 10 second come back rule, where you have a 
short window of time to snap someone back before its locked in. 



On May 25, 2012, at 7:01 PM, Judah Baron <[email protected]> wrote:

> Hey, there's no expiration date on being right. lol.
> 
> 
> On Fri, May 25, 2012 at 12:29 PM, Justin Israel <[email protected]> 
> wrote:
> I wonder if "haggi" figured this out already, 2 years later ;-)
> 
> 
> On Fri, May 25, 2012 at 10:13 AM, Dillon B <[email protected]> wrote:
> it = OpenMaya.MItDependencyNodes(OpenMaya.MFn.kShadingEngine)
> sel = OpenMaya.MSelectionList()
> 
> On Thursday, August 12, 2010 4:17:13 PM UTC-4, haggi wrote:
> Fortunatly I can use ls(type = "shadingEngine") to list all shading 
> enginen nodes, but what is the Equivalent of this command in the 
> python maya api? MItDag() only gives me shapes and transforms. 
> 
> Any ideas? 
> 
> Thanks a lot. 
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