hey Guys
I think I am totally thinking wrong about this, please explain.

so I would like to inherit the nt.Transform and i am not sure how to do it.

for example can I do this?

*import pymel.core as pm
class MyTrans(pm.nt.Transform):
   t = "test"

n = MyTrans("pCube1")
#does not work
*
I am trying to do this:
Let say I have a rig control and it is a Maya transform but it also has a 
bunch of my rig specific info on it like custom attributes. 
I would like to make a class for this control that could be used to quickly 
get info about it or perform different functions on it.

so i can do thinks like 

*n = MyTrans("ctrl1")
n.getRotation() #from nt.Transform
and
n.getBodypart() #added by me

thanks
Yury 



*


-- 
view archives: http://groups.google.com/group/python_inside_maya
change your subscription settings: 
http://groups.google.com/group/python_inside_maya/subscribe

Reply via email to