Hey Justin, Yes auto completion for cmds and api , sending code from sublime to Maya , perhaps debugging ability as well. I am not sure if sublime has any sort of breakpoint system. Let me try adding the pymel stubs you suggested first. Thanks.
On Sun, Aug 26, 2012 at 7:18 PM, Justin Israel <[email protected]>wrote: > You mean like completion for the cmds and api? > > You can just add the pymel stubs location for the cmds and api modules to > your PYTHONPATH in your python settings in Sublime. They live in your Maya > install location under a py dir (It is different per operating system) > > > > On Aug 26, 2012, at 5:37 PM, Melvin3D <[email protected]> wrote: > > Hi Guys, > Is there any written workflow out there about how to set up Sublime with > recent versions of Maya 2012 , 2013 ? > Much appreciated! > > Thanks. > > Melvin3d > > -- > view archives: http://groups.google.com/group/python_inside_maya > change your subscription settings: > http://groups.google.com/group/python_inside_maya/subscribe > > -- > view archives: http://groups.google.com/group/python_inside_maya > change your subscription settings: > http://groups.google.com/group/python_inside_maya/subscribe > -- view archives: http://groups.google.com/group/python_inside_maya change your subscription settings: http://groups.google.com/group/python_inside_maya/subscribe
