Can you just build them from source instead of installing binaries? Does the command-line pip/easy_install compile extensions just the same as it does on Linux/OSX ?
On Oct 16, 2012, at 11:38 AM, Judah Baron wrote: > Due to the fact that Maya2013 was compiled using vs2010, while standard > python 2.6 was compiled with vs2008, there are a lot of python > modules/plugins that don't function in Maya2013. If anyone has any > information or links that would help others in this area it's probably worth > posing in this thread. > > For instance, lxml does not currently work in Maya2013 on windows. > > > > On Sun, Oct 14, 2012 at 12:40 PM, Paxton <paxtongerr...@gmail.com> wrote: > Found it! > http://codecg.com/2012/04/15/pyqt4-for-maya2013-on-windows-7-x64/ > > > On Sunday, 14 October 2012 12:30:51 UTC-7, Paxton wrote: > Anybody know where i can find a pre-compiled pyqt for Windows Maya 2013? > > > -- > view archives: http://groups.google.com/group/python_inside_maya > change your subscription settings: > http://groups.google.com/group/python_inside_maya/subscribe > > > -- > view archives: http://groups.google.com/group/python_inside_maya > change your subscription settings: > http://groups.google.com/group/python_inside_maya/subscribe -- view archives: http://groups.google.com/group/python_inside_maya change your subscription settings: http://groups.google.com/group/python_inside_maya/subscribe