Hey Martin,
When you create a plugin, as your adding the attributes you can set which
attribute change affects which output attribute, etc.. Setting your keyable
attribute to attributeAffects(output attr) then when it changes it can
trigger the compute function.
Once the compute function is triggered you can run your information from
there and call other functions, etc...
inside the compute function you can specify
if plug == keyableattributeyouwant:
dostuff()
On Tue, Oct 16, 2012 at 5:02 PM, mkarlsson <[email protected]
> wrote:
> Would someone please point me to an example where a custom node [Python
> plugin] has a keyable attribute and that has code that executes anytime
> that attribute is changed?
>
> I'm used to getter and setter functions where you can be very explicit
> about what code to execute depending on what change occurs - and I've not
> been able to find an example of this yet.
>
> Thank you!
>
> --
> view archives: http://groups.google.com/group/python_inside_maya
> change your subscription settings:
> http://groups.google.com/group/python_inside_maya/subscribe
>
--
view archives: http://groups.google.com/group/python_inside_maya
change your subscription settings:
http://groups.google.com/group/python_inside_maya/subscribe