Totally agree. Its way better, and I always wanted it to be more pythonic. I didn't see it as criticism as all. Was just pointing out to san, the reason I chose to show API 1.0 example, is all.
On Thu, Oct 25, 2012 at 10:22 AM, Paul Molodowitch <[email protected]>wrote: > On Thu, Oct 25, 2012 at 9:40 AM, Justin Israel <[email protected]>wrote: > >> I wanted to use the API 1.0 to make sure it was fully compatible to >> people who were still on Maya 2011. Some studios don't upgrade to the new >> releases right away. But I figured it's good to learn the API 1.0 now, and >> then just get excited when they make it easier in 2.0. >> Plus, they don't have every single class ported to API 2.0 (last I >> checked), and you can't mix objects between the API's >> > > All good points... wasn't meaning to criticize your choice of > using/teaching 1.0... just wanted to show my appreciation for the hard work > Chris + Dean put into the 2.0 api. =) > > - Paul > > > -- > view archives: http://groups.google.com/group/python_inside_maya > change your subscription settings: > http://groups.google.com/group/python_inside_maya/subscribe > -- view archives: http://groups.google.com/group/python_inside_maya change your subscription settings: http://groups.google.com/group/python_inside_maya/subscribe
