What is the actual question here? I am not clear on it.

On Nov 26, 2012, at 8:16 AM, Berg Jones wrote:

> No, thats not how it works. The code I have is correct.
> 
> On Monday, November 26, 2012 4:19:16 AM UTC-5, smann wrote:
> I'm not in front of maya right now. But I'm pretty sure you need to use 
> visible flag in your script.  
> 
> Channels can be keyable and not visible as well as visible and not keyable.  
> 
> The flag is either -v or -cb or something like that. 
> 
> Hth. 
> 
> -=s 
> 
> 
> 
> 
> 
> On Nov 26, 2012, at 3:27 AM, Berg Jones <[email protected]> wrote:
> 
>> I have one control that I'm using to control FK/IK on a leg. I dont want to 
>> have one for IK and one for FK because it gets confusing. Right now I have 
>> reverse foot roll and translate attributes that I want to hide when I'm in 
>> FK mode and vice versa.
>> 
>> Heres the expression in question that will  disable translateX but wont 
>> unhide switch into IK.
>> 
>> Thanks!!!!
>> 
>> import maya.cmds as cmds 
>> import maya.mel as mel
>> 
>> mel.eval('proc hideStuff(){setAttr -k 0 "legCtrl1.tx";}')
>> mel.eval('proc showStuff(){setAttr -k 1 "legCtrl1.tx";}')
>> 
>> myExpr = '''
>> if (legCtrl1.fkik == 0)
>> {
>>     hideStuff();
>> }
>> 
>> else if (legCtrl1.fkik == 1)
>> {
>>     showStuff();
>> }
>> '''
>> 
>> cmds.expression(string=myExpr)
>> 
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