When you register the node, since you are creating a deformer, you need to specify:
apiMPx.MPxNode.kDeformerNode On Tue, Dec 11, 2012 at 10:14 PM, Bay <[email protected]> wrote: > Hi all, > currently I'm doing the tutorial for Chad Vernon's Custom Jiggle > Deformer tutorial but trying to convert the code into Python just to > understand better the anatomy of building a Deformer. I'm stuck right now > at this error > > // Error: file: C:/Program > Files/Autodesk/Maya2013/scripts/others/pluginWin.mel line 665: > RuntimeError: file G:/AdvancedScripting/jiggleFinal.py line 48: > (kInvalidParameter): Cannot find item of required type // > // Warning: file: C:/Program > Files/Autodesk/Maya2013/scripts/others/pluginWin.mel line 665: Failed to > call script creator function // > > Everytime I load in my plugin, I haven't implemented the main code yet > just trying if the thing could load. The section of code it's complaining > about is here: > > def initialize(): > > nAttr = api.MFnNumericAttribute() > uAttr = api.MFnUnitAttribute() > mAttr = api.MFnMatrixAttribute() > cAttr = api.MFnCompoundAttribute() > > outputGeom = apiMPx.cvar.MPxDeformerNode_outputGeom > > Jiggle.aTime = uAttr.create('time', 'time', > api.MFnUnitAttribute.kTime,0.0) > Jiggle.addAttribute(Jiggle.aTime) > Jiggle.attributeAffects(Jiggle.aTime, outputGeom) > > > Jiggle.aStartFrame = nAttr.create("startFrame", "startFrame", > api.MFnNumericData.kInt, 0) > nAttr.setKeyable(True) > Jiggle.addAttribute(Jiggle.aStartFrame) > Jiggle.attributeAffects(Jiggle.aStartFrame, outputGeom) > > Attached is the main code. Would appreciate if anyone could tell me what > I'm doing wrong > > Thank you > Bay > > -- > You received this message because you are subscribed to the Google Groups > "Python Programming for Autodesk Maya" group. > To post to this group, send email to [email protected]. > To unsubscribe from this group, send email to > [email protected]. > > > -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected].
