Hello there! 
I've been going crazy all evening trying to simply set the TransformationMatrix 
of a node. For the life of me, I can't get any changes I make to stick. The 
node always reverts to the identity matrix.

After some digging I discovered that the TransformationMatrix node is not at 
all behaving how I would expect it to. I've detailed what I mean here:

https://gist.github.com/4357628

Am I just going crazy? Is this a bug with PyMel?

I'm running Maya 2013 on Mac (Mountain Lion, 10.8.2). PyMel version is whatever 
is bundled with 2013 (1.0.0?)

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