Hello there! I've been going crazy all evening trying to simply set the TransformationMatrix of a node. For the life of me, I can't get any changes I make to stick. The node always reverts to the identity matrix.
After some digging I discovered that the TransformationMatrix node is not at all behaving how I would expect it to. I've detailed what I mean here: https://gist.github.com/4357628 Am I just going crazy? Is this a bug with PyMel? I'm running Maya 2013 on Mac (Mountain Lion, 10.8.2). PyMel version is whatever is bundled with 2013 (1.0.0?) -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected].
