Hy all!

I've just over a very little (but I think fun) tutorial about how to reproduce 
geometry voxelization using Maya Python API.

It could be more optimized etc but I've done this quickly, just for fun, and 
would like to share with you.


http://www.fevrierdorian.com/blog/post/2013/03/16/Geometry-voxelization-using-Maya-Python-API

The second version is more opimized and work with animation.

Regards,

Dorian


PS: For french, a french version:

http://www.fevrierdorian.com/blog/post/2013/03/16/Voxelisation-polygonale-via-l-API-Python-Maya

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