Hy all! I've just over a very little (but I think fun) tutorial about how to reproduce geometry voxelization using Maya Python API.
It could be more optimized etc but I've done this quickly, just for fun, and would like to share with you. http://www.fevrierdorian.com/blog/post/2013/03/16/Geometry-voxelization-using-Maya-Python-API The second version is more opimized and work with animation. Regards, Dorian PS: For french, a french version: http://www.fevrierdorian.com/blog/post/2013/03/16/Voxelisation-polygonale-via-l-API-Python-Maya -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. For more options, visit https://groups.google.com/groups/opt_out.
