Is there a way to listConnections and only return shaders? Or 2d textures? I 
know I can specify an exact type like 'surfaceShader', but can I do something 
like 'material', or 'shader'? Or do I just have to get all the connections and 
filter them afterwards?

Desired use would be something like: cmds.listConnections(sg, d=False, 
type='shader/surface')

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