I am working with Xcode on an iOS app that provides a gestural drawing 
interface for Maya. I've gotten to the point where I can drive things in Maya 
over the network through the commandPort. Here's the video of my progress so 
far:

<https://vimeo.com/61804771>

Right now, I'm sending several line-broken Python strings embedded in the 
Objective-C code in order to execute the series of steps I'm doing. What I'd 
like to do is define functions in a Python script on the Maya side and then 
only send function calls rather than multi-line commands. However, I can't get 
that to work. I've got the functions defined properly and can execute them from 
the Maya command line. But the code coming through the commandPort must be 
operating on a different thread or namespace.

When I execute "print __name__" in the script editor, I get:

__main__

When I execute "print __name__" from my app, I get:

maya.app.general.CommandPort

I'm kind of stumped on this.

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