not that i know of, but its quite straight forward
create a matrix attribute with MFnMatrixAttribute and add it as child
to a MFnCompoundAttribute, set latter to array.
something like:
"""
MFnCompoundAttribute cAttr;
MFnMatrixAttribute mAttr;
matrixIn = mAttr.create("matrixIn", "mIn", MFnMatrixAttribute::kDouble);
matrixInArray = cAttr.create("matrixInArray", "mIa");
cAttr.setArray(true);
.....
"""
Quoting Ravi Jagannadhan <[email protected]>:
Hey folks, I realise this is a more language agnostic question (since I
prefer a c++ solution), but I was curious if there was an example in the
Maya devkit of a node with a matrix array attribute?
Thank you for your time,
Ravi
--
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Yukio Satoh
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www.satoh.ch
www.elefantstudios.ch
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