Heya

I actually have 2 questions atm. I'm scripting some tools for studio where I 
work and I think its time for me to start thinking a bit more about structure 
and how can I get the code to look and behave better rather than just trying to 
get it to do the stuff I want it to do...

So one of the tools I wrote is an semi-automatic material manager. As it is now 
it work pretty good, however any changes I want to do result in a lot of 
copy/paste and its very time consuming. Now atm each iteration that happen is 
just a copy of main code + new variables. I was wondering if there is a way to 
code some kind off (well I think it is) class so that script can call back to 
it, plug new variables and then do the magic trick...

Now I did read about classes a while back and yesterday and my tiny brain still 
don't get it atm... - no worries I'll get there eventually... 

In any case here is a graphical thing I'd like to do, its better for me to show 
it rather than write it...

http://imgur.com/gUbZJ2j

I basically want to have a piece of main code with lets say "place holders" 
that will be fill in once I run commands. This way I hope to be able to add new 
and more parts to the script to core code as we need them rather than code it 1 
by 1 to each iteration. 

So is the Classes the right thing I need or what is it the thing I need to 
research?

So as to second issue. I tried to do the thing above but not much luck tho... I 
didnt use classes. I wanted to just use functions but o well... Any ideas why 
this code is not working ? 

NOT working:
http://pastebin.com/h2TP6Vmm

Working:
http://pastebin.com/v02SZ7Vg

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