hi all,
so i'm trying to get a signal from a .ui desiger file to connect with a
call which worked well in pyQt but pyside has the QUiLoader and i'm having
trouble getting it to recognise a button. keeps on saying the object doesnt
exist.
has anyone used the QUiLoader and connected a button to a definition?
the ui appears but nothing works
here is what i have. i created a .ui dialog file with a single button and
named "create_button"
###############
import sys, os
from PySide import QtGui, QtCore, QtUiTools
from shiboken import wrapInstance
from maya import OpenMayaUI, cmds, OpenMaya
file = "D:\oneButtonTestDialog.ui"
def getMayaWindow():
ptr = OpenMayaUI.MQtUtil.mainWindow()
if ptr is not None:
return wrapInstance(long(ptr), QtGui.QMainWindow)
class designerUI(QtGui.QDialog):
def __init__(self, parent=getMayaWindow()):
super(designerUI, self).__init__(parent)
loader = QtUiTools.QUiLoader(self)
widget = loader.load(file, self)
QtCore.QMetaObject.connectSlotsByName(widget)
widget.show()
self.connect(self.create_button, QtCore.SIGNAL('clicked()'),
self.create_button_cb)
#old style signal
def create_button_cb(self, *args):
print "linked"
designerUI()
#############
john
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