Hi guys, I have an assets/shots browser for my 3D pipeline. It traverses directories/database calls, by category etc. Obviously, as this is search criterea, it is self updating. So if someone releases a new asset/shot or a version of a model, rig, animation etc, it will come up in the UI no problem, when you look into that shot/asset/category etc because it searches every time you look there. But what I'd like to do for a good reason, is to have a menu-based version, that is therefore free from a UI. So in my Publisher menu, you'd go to the show>category>asset>model>version, or show>shot>layout>crowd member>animation>version, etc etc.
So my question is, does anyone know if it is possible to trigger a command (that would perform a search, and rebuild resulting submenus) when you click an item in a maya menu? Obviously, the code to rebuild/edit a menu/submenu is straight forward. But its triggering that code that is the key to a menu-based asset/shot manager. Thanks Simon -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. For more options, visit https://groups.google.com/groups/opt_out.
