Hi guys,

I have an assets/shots browser for my 3D pipeline. It traverses
directories/database calls, by category etc. Obviously, as this is search
criterea, it is self updating. So if someone releases a new asset/shot or a
version of a model, rig, animation etc, it will come up in the UI no
problem, when you look into that shot/asset/category etc because it
searches every time you look there. But what I'd like to do for a good
reason, is to have a menu-based version, that is therefore free from a UI.
So in my Publisher menu, you'd go to the show>category>asset>model>version,
or show>shot>layout>crowd member>animation>version, etc etc.

So my question is, does anyone know if it is possible to trigger a command
(that would perform a search, and rebuild resulting submenus) when you
click an item in a maya menu? Obviously, the code to rebuild/edit a
menu/submenu is straight forward. But its triggering that code that is the
key to a menu-based asset/shot manager.

Thanks
Simon

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