You can get all commands in the Script Editor of Maya. Maya->......->Script Editor->History->Echo All Commands.
Set the Echo All Commands, you can get all commands(mel) when you do anything in maya, and you could use the code. Sent from my iPhone On 2013-7-15, at 22:19, 郭金锋 <[email protected]> wrote: > Hey guys, > Help! > I want to write a script to check all file nodes in a scene file by checking > their file path. e.g. imageName of a blinn shader. > I thought that I should select file nodes in the first place, and store them > in different variables to process, but I couldn't figure out how to select > file nodes,:(. > > ps, the script is used to check whether any path name included in a scene > file contains Chinese characters. > > Thanks, :) > Jerry from China > > -- > You received this message because you are subscribed to the Google Groups > "Python Programming for Autodesk Maya" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to [email protected]. > To post to this group, send email to [email protected]. > For more options, visit https://groups.google.com/groups/opt_out. > > -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. For more options, visit https://groups.google.com/groups/opt_out.
