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On 2013-7-16, at 16:14, 郭金锋 <[email protected]> wrote:

> Thanks, it has been very helpful of your advice.😊
> 发件人: 860323
> 发送时间: ‎2013/‎7/‎16 下午 2:58
> 收件人: [email protected]
> 主题: Re: [Maya-Python] How can I check all file nodes by their file path?
> 
> import maya.cmds as cmds
> 
> list_file = cmds.ls(type= "file")
> for iter in list_file:
>     print cmds.getAttr( iter+".fileTextureName")
> 
> There just print all the file path, and if you want do anythings, you should 
> use append() to collect the paths.
> 
> Sent from my iPhone
> 
> On 2013-7-15, at 22:19, 郭金锋 <[email protected]> wrote:
> 
> > Hey guys,
> > Help!
> > I want to write a script to check all file nodes in a scene file by 
> > checking their file path. e.g. imageName of a blinn shader.
> > I thought that I should select file nodes in the first place, and store 
> > them in different variables to process, but I couldn't figure out how to 
> > select file nodes,:(.
> > 
> > ps, the script is used to check whether any path name included in a scene 
> > file contains Chinese characters.
> > 
> > Thanks, :)
> > Jerry from China
> > 
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