Using VS2012 as an editor is fine providing you set the compiler in the properties to use the matching compiler version. You can do that by going into the project properties and switch 'Platform Toolset' to the correct one for the version of maya you're compiling for.
Mike. -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Panupat Chongstitwattana Sent: 17 September 2013 13:32 To: [email protected] Subject: [Maya-Python] visual studio - do I need to use the recommended version? reference - http://around-the-corner.typepad.com/adn/2012/06/maya-compiler-versions.html Would it be ok if I use the latest version of VS (2012) to compile plug-ins for earlier Maya such as 2012? Or should I try to use matching version? -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. For more options, visit https://groups.google.com/groups/opt_out. -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. For more options, visit https://groups.google.com/groups/opt_out.
