Using VS2012 as an editor is fine providing you set the compiler in the 
properties to use the matching compiler version. You can do that by going into 
the project properties and switch 'Platform Toolset' to the correct one for the 
version of maya you're compiling for.

Mike.

-----Original Message-----
From: [email protected] 
[mailto:[email protected]] On Behalf Of Panupat 
Chongstitwattana
Sent: 17 September 2013 13:32
To: [email protected]
Subject: [Maya-Python] visual studio - do I need to use the recommended version?

reference - 
http://around-the-corner.typepad.com/adn/2012/06/maya-compiler-versions.html

Would it be ok if I use the latest version of VS (2012) to compile plug-ins for 
earlier Maya such as 2012? Or should I try to use matching version?

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