Hi, Thanks for the reply Justin, The reason I had that commented out was because I kept getting a long PyQt4_QtCore_QVariant_object_at_0x000000002DCEAC78 name when i tried to rename my object. So I'm guessing that this is much like the Maya API where I have to convert it into something that Python can understand. Is there a way to do this?
I would much like to do it in a more appropriate way since I'm new to this and just trying to wing a desired function, what would you think would be the most option overall? P.S Sorry about emailing this response, didn't realized it wasn't a reply button. Thank you Gann Boon Bay -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to python_inside_maya+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/c42cf24c-092d-4c6e-8141-26fa174945b5%40googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.