I've just done this using standard library threads and sockets, and then running api calls deferred to the main thread. On Oct 25, 2013 12:02 PM, "Kenneth Ibrahim" <[email protected]> wrote:
> Does anyone have any experience reading real-time data from a stream/port > into Maya (perhaps MIDI controllers, UDP, etc.) and if so the classes of > the API involved? Or is the API not even necessary for this? > > Ideally I'd like to read in a proprietary data stream into Maya to control > the camera and other objects in the scene and use Python to do it. > > Any info would be appreciated. Thx! > > -- > "God is a metaphor for a mystery that absolutely transcends all human > categories of thought. It's as simple as that!" - Joseph Campbell > > -- > You received this message because you are subscribed to the Google Groups > "Python Programming for Autodesk Maya" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to [email protected]. > To view this discussion on the web visit > https://groups.google.com/d/msgid/python_inside_maya/CAP_aC5azzkCpZGo_ZBAg9V3oPcde2y%2BBXwJVDZfxyKvXKE0-aA%40mail.gmail.com > . > For more options, visit https://groups.google.com/groups/opt_out. > -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/CAPGFgA04pVPJPmvBdXv%3DQXNUx5ojqN6WqEquCK%3D6AoKRJgJnvA%40mail.gmail.com. For more options, visit https://groups.google.com/groups/opt_out.
