Thank you,

But I would like to set the id after creation.
like so:

import maya.cmds as cmds
import maya.mel as mel

# add vray material ID
mel.eval("vray addAttributesFromGroup VRayMtl1 vray_material_id 1")
cmds.setAttr('VRayMtl1.vrayMaterialId', 2)
# Error: RuntimeError: file <maya console> 
# line 1: setAttr: No object matches name: VRayMtl1.vrayMaterialId

It seems like that the command to add the vray material attribute is not 
done before maya tries to set the attr id, and it cant find the attr.
I thought that the commands were executed in turn, can I add callback or 
can I somehow make sure that the attr is allowed to be created before we 
move on ?

Thanks,
Johan


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