Hello everyone,

I have a plugin that defines several output plugs:

output_t_qqq = OpenMaya.MObject()
output_t_rrr = OpenMaya.MObject()
output_t_sss = OpenMaya.MObject()
output_t_ttt = OpenMaya.MObject()

These output plugs get added correctly as an attributes to the class, in the 
nodeInitializer function:

myClass.output_t_qqq = numericAttributeFn.createPoint( 'qqq_translate_out', 
'qqq_t_out' )  
numericAttributeFn.setWritable( False )
numericAttributeFn.setStorable( False ) 
numericAttributeFn.setHidden( True )
numericAttributeFn.setReadable(True)    
myClass.addAttribute( myClass.output_t_qqq ) 

etc...

Here's my question: I want to optimize my compute function by executing a 
particular block if the plug name is .._qqq, or .._rrr, etc.  I thought I could 
do this :

def compute(self, pPlug, pDataBlock):
    params = ['qqq', 'rrr', 'sss', 'ttt']
    for param in params:
        if (pPlug == myClass + '.output_t_' + param):
            # do math for the _qqq output attr.

However Maya complains, at the if statement:

"unsupported operand type(s) for +: 'type' and 'str'"


So.... performing string concatenation in an expression, inside compute() is 
illegal in some way.  What's the legal way of doing this?

Mitch

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