Have you tried any bits of code that you could share, to show where you are
stuck? Have you managed to get as far as looping over the locators?


On Mon, Dec 9, 2013 at 3:07 PM, <[email protected]> wrote:

> hey, i have a locator based point cloud in Maya and i'm trying to figure
> out a python script which would assign tiny cubes to each locator to make
> it renderable, any ideas? ...I know Maya fairly well, but i am struggling
> with getting my head around the python language!
>
> The cloud has around 10,000 locators
>
> thanks in advance :)
>
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