Hi there, I've created a custom node and an AE Template for that node using pymel and a number of the attributes use callCustom commands to build the ui. This works pretty well for me but I'm finding that these attributes only get refreshed when I change my selection, not when the attribute is actually updated outside of the attribute editor (via cmds.setAttr etc). I've looked at other nodes that seems to use callCustom attributes and they do indeed get updated when the attribute is changed so there must be a way. I had considered using scriptJobs but that seems like over kill to me.
Does anybody have any experience with this? Thanks jon -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/fd94f569-cbd9-44bb-8f02-c7cb1a55ba1f%40googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
