Hi there, I've created  a custom node and an AE Template for that node 
using pymel and a number of the attributes use callCustom commands to build 
the ui. This works pretty well for me but I'm finding that these attributes 
only get refreshed when I change my selection, not when the attribute is 
actually updated outside of the attribute editor (via cmds.setAttr etc). 
I've looked at other nodes that seems to use callCustom attributes and they 
do indeed get updated when the attribute is changed so there must be a way. 
I had considered using scriptJobs but that seems like over kill to me.

Does anybody have any experience with this?

Thanks

jon

-- 
You received this message because you are subscribed to the Google Groups 
"Python Programming for Autodesk Maya" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to [email protected].
To view this discussion on the web visit 
https://groups.google.com/d/msgid/python_inside_maya/fd94f569-cbd9-44bb-8f02-c7cb1a55ba1f%40googlegroups.com.
For more options, visit https://groups.google.com/groups/opt_out.

Reply via email to