I'm a little late to the game on this one (silly MFA graduations and
all), but my experience with PyQt post-maya2013 has been rather bad. I
found that with simple scripts, everything works with PyQt in Maya 2014,
but the moment you get a more complex script (which consists of multiple
files), Signals and Slots seem to stop working. I was never able to get
it working, so I bit the bullet and switched to PySide. Aside from
about an hour or two of conversion headaches, it's not been too bad.
Of course, that's not in Mavericks (I'm on Windows 7), and it's in 2014,
but that's what I've seen since autodesk bundled PySide.
On 5/19/2014 12:47 PM, Mark Dietel wrote:
Unfortunately our studio has a lot of legacy tools that will need PyQt
so I'll need a good build. If I had the luxury of starting over, we'd
write new tools using PySide. It seems a lot easier since it ships w/
Maya.
Thanks for the suggestion.
On Monday, May 19, 2014 12:10:37 PM UTC-7, Chad Vernon wrote:
Can you use PySide? It ships with Maya now.
On Monday, May 19, 2014 12:01:39 PM UTC-7, Mark Dietel wrote:
Hey guys,
I just installed Maya 2015 in a fresh Mavericks (osx 10.9.3)
environment and I can't seem to build PyQt. I'm following the
directions from Autodesk
<http://download.autodesk.com/us/support/files/maya_documentation/pyqtmaya2015.pdf>
but
my builds result in missing symbols when I load the PyQt4 module.
|
fromPyQt4importQtGui
# Error: ImportError: file <maya console> line 1:
dlopen(/Applications/Autodesk/maya2015/Maya.app/Contents/Frameworks/Python.framework/Versions/Current/lib/python2.7/site-packages/PyQt4/_qt.so,
2): Symbol not found:
__ZN6Phonon22ObjectDescriptionModelILNS_21ObjectDescriptionTypeE0EE11qt_metacastEPKc
Referencedfrom:/Applications/Autodesk/maya2015/Maya.app/Contents/Frameworks/Python.framework/Versions/Current/lib/python2.7/site-packages/PyQt4/_qt.so
Expectedin:flat namespace
in/Applications/Autodesk/maya2015/Maya.app/Contents/Frameworks/Python.framework/Versions/Current/lib/python2.7/site-packages/PyQt4/_qt.so
#
|
Is there an easier way to setup the Qt / PyQt environment?
Can I download a build from somewhere? Is anyone else working
in Mavericks with Maya 2015?
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