I actually just copy the directories from PyQt4 from /lib/site-packages
to Maya's own Python directory at:
C:\Program Files\Autodesk\Maya2013\Python\Lib\site-packages
It seems to be the most reliable result for me so far (using pyqt.pth
files sometimes works/doesn't work based off the user PYTHONPATH env
var, and I haven't bothered to figure out what exactly goes wrong, so
I've taken to doing this instead for users and just running a robocopy
batch script over the network for coworkers to copy over the necessary
dependencies.)
Hope that helps!
Yours sincerely,
Siew Yi Liang
On 7/16/2014 7:37 PM, Erkan Özgür Yılmaz wrote:
Is there any particular reason why you are not using PySide instead.
It is already shipping with Maya, no need to compile anything.
Ozgur
eoyilmaz.blogspot.com <http://eoyilmaz.blogspot.com>
On Jul 17, 2014 5:31 AM, "Fredrik Averpil" <[email protected]
<mailto:[email protected]>> wrote:
You'll have to compile PyQt:
http://download.autodesk.com/us/support/files/maya_documentation/pyqtmaya2014.pdf
Sent from my iPhone
On tors, jul 17, 2014 at 3:52 fm, Gyurma <[email protected]
<mailto:[email protected]>> wrote:
Hi,
I'm not very familiar with how to set this up, I read a few
things downloaded pyqt, installed but obviously not done it
right because it does not work under maya.
when I do a simple
from PyQt4 import QtCore, QtGui
it just says no such module. Probably missing some env var?
Not sure as I never tried such setup but would be keen to use
pyqt.
I'd really appreciate some help.
Thank You
Gyuri
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