Well, the entire UI is Qt. I'm not sure about parts of it, such as the model viewport, which is possible coming from elsewhere, but for the buttons and sliders you're looking for, that's all Qt.
There are methods for getting the widget under the mouse cursor. If I were you, I might have a look at identifying widgets that way, for starters. You could also install an event-filter on the whole app, and have each widget under the mouse light up and possibly tell you its name. These are brute-force approaches of course, I'm not aware of any documentation for the actual names of things in the UI. On 20 August 2014 06:59, Tuan Nguyen <[email protected]> wrote: > Oh Wow, never know that MEL is using QT O_O Still vague to me, but i will > give it a try :D Thanks > > -- > You received this message because you are subscribed to the Google Groups > "Python Programming for Autodesk Maya" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to [email protected]. > To view this discussion on the web visit > https://groups.google.com/d/msgid/python_inside_maya/CAMCvD%2BGtz3erW2ju9q7V%2BiYzS%3Dp09Cc_58U4MUiU12oJFkrOtA%40mail.gmail.com > <https://groups.google.com/d/msgid/python_inside_maya/CAMCvD%2BGtz3erW2ju9q7V%2BiYzS%3Dp09Cc_58U4MUiU12oJFkrOtA%40mail.gmail.com?utm_medium=email&utm_source=footer> > . > > For more options, visit https://groups.google.com/d/optout. > -- *Marcus Ottosson* [email protected] -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/CAFRtmODrqrJTAGxYzd9CPpx%3DBSDN71WW_A0cUGLQiOuUBotbAg%40mail.gmail.com. For more options, visit https://groups.google.com/d/optout.
