It looks like this is going to split in two different subjects so I will
cover first the one in regards of the menu:

The context menu event bubbles up to the main window by default. But if you
> want custom context menus for each QDockWidget, then you just need to
> implement it in either contextMenuEvent() on the dock widget, or via an
> event filter:
>
>         aDock.installEventFilter(self)
>         ...
>     def eventFilter(self, obj, event):
>         if event.type() == event.ContextMenu and isinstance(obj, 
> QtGui.QDockWidget):
>             print "Show menu for", obj.windowTitle()
>             event.accept()
>             return True
>         return False
>
> This is an example of a regular *QDockWidget* with the usual context menu
(It only triggers on the title of the *QDockWidget*):

   - https://gist.github.com/davidmartinezanim/cacbdddf74b0330730f5

In order to implement my own menu, I've tried using *installEventFilter *and
this is the result:

   - https://gist.github.com/davidmartinezanim/0cb57824aeda9a0312fc

This seems to work wonderfully but the menu gets triggered anywhere in the
*QDockWidget* and not just in title.

The only way I've found to get it working is implementing a custom title
bar for the *QDockWidget* and trigger the menu on that new widget instead.
The problem with that, is that I will have to manually implement
functionality that was already working in the default title bar (close
option and visual style). Here is an example:

   - https://gist.github.com/davidmartinezanim/6fdf415c25de5fdfc8bc

So here is my question:

   - Is there a way to get it to trigger the menu on the default title bar
   instead of having to implement my own?


I'm learning a lot with your responses.
Thanks a lot!


--
David Martinez - Technical Animator
Email: [email protected]
Website: http://www.elusiveideas.com




On Sat, Aug 23, 2014 at 1:22 AM, Justin Israel <[email protected]>
wrote:

>
>
>
> On Sat, Aug 23, 2014 at 11:47 AM, David Martinez <
> [email protected]> wrote:
>
>> Thanks Justin. I didn't realize that I could use that same method!
>>
>> I have a couple of questions:
>>
>>
>>    - Do you know if there is a way to get the results of 
>> *self.findChildren(QtGui.QDockWidget)
>>    *in order of visual appearance? I'm not sure what's defining the
>>    order in which they appear but they seem to be different every tme that I
>>    select one of the Docks. Ideally, I'd like to get *the current Dock*
>>    and know which docks I have *to each side* to determine if I
>>    can/should use *self.tabifyDocWidget()*.
>>
>> What is considered "visual appearance" in terms of finding all
> QDockWidget instances in your app? The widgets may be in different dock
> areas, in tabs stacked with others, or even using the split layout where
> tabs in a given area are split vertically or horizontally (nested docks).
>
> tabifiedDockWidgets(target) seems to preserve the tab order of the other
> docks sharing the same tab layout. Although it doesn't really tell you want
> is to the left or right of your target.
>
>>
>>    - When I right click on the title of a *Dock*, it triggers a menu.
>>    This menu is also shared with toolbars to define what's visible and
>>    whatnot. Ideally I want to have different menus depending on which is the
>>    item in which I right click. I've been able to get rid of the menu by 
>> using
>>    the following in my *QMainWindow*:
>>
>>     def createPopupMenu(self):
>>         pass
>> Does that mean that I will need to overload this method, check what's
>> under the cursor and depending on that, create the menu? Or is there
>> another way to do this?
>>
>> The context menu event bubbles up to the main window by default. But if
> you want custom context menus for each QDockWidget, then you just need to
> implement it in either contextMenuEvent() on the dock widget, or via an
> event filter:
>
>         aDock.installEventFilter(self)
>         ...
>     def eventFilter(self, obj, event):
>         if event.type() == event.ContextMenu and isinstance(obj, 
> QtGui.QDockWidget):
>             print "Show menu for", obj.windowTitle()
>             event.accept()
>             return True
>         return False
>
> ​
>
>  Thanks in advance
>>
>>
>>
>>
>> --
>> David Martinez - Technical Animator
>>
>> Email: [email protected]
>> Website: http://www.elusiveideas.com
>>
>>
>>
>>
>> On Fri, Aug 22, 2014 at 10:11 PM, Justin Israel <[email protected]>
>> wrote:
>>
>>> You can keep using the tabify method to switch the order of the tabs.
>>> tabifyDockWidget(under, over)
>>>
>>> import random
>>> class MainWin(QtGui.QMainWindow):
>>>
>>>     def __init__(self):
>>>         super(MainWin, self).__init__()
>>>
>>>         prev = None
>>>         for i in xrange(5):
>>>             d = QtGui.QDockWidget("Dock %d" % i, self)
>>>             self.addDockWidget(QtCore.Qt.BottomDockWidgetArea, d)
>>>             if prev:
>>>                 self.tabifyDockWidget(prev, d)
>>>             prev = d
>>>
>>>         t = QtCore.QTimer(self)
>>>         t.timeout.connect(self.randomTab)
>>>         t.start(2000)
>>>
>>>     def randomTab(self):
>>>         a, b = random.sample(self.findChildren(QtGui.QDockWidget), 2)
>>>         print "Setting %s over %s" % (b.windowTitle(), a.windowTitle())
>>>         self.tabifyDockWidget(a, b)
>>>
>>> ​
>>>
>>>
>>>
>>> On Sat, Aug 23, 2014 at 5:28 AM, David Martinez <
>>> [email protected]> wrote:
>>>
>>>> It occurs to me that one way of doing it would be to get all the
>>>> 'Docks' that a given 'QMainWindow' has and then before adding a new one, I
>>>> could do the following:
>>>>
>>>>         # Creates second bottom Dock
>>>>         self.bottom_dock_02 = QDockWidget("Second Bottom Dock", self)
>>>>         self.bottom_dock_02.setObjectName('bottom_dock_02')
>>>>         self.bottom_dock_02.setAllowedAreas(Qt.BottomDockWidgetArea)
>>>>         self.widget_second_dock = QWidget(self.bottom_dock_02)
>>>>         self.widget_second_dock.setFixedHeight(150)
>>>>         self.bottom_dock_02.setWidget(self.widget_second_dock)
>>>>         self.addDockWidget(Qt.BottomDockWidgetArea, self.bottom_dock_02)
>>>>
>>>>         existing_widget = None
>>>>
>>>>         for current_dock in self.findChildren(QDockWidget):
>>>>             if self.dockWidgetArea(current_dock) ==
>>>> Qt.BottomDockWidgetArea:
>>>>                 existing_widget = current_dock
>>>>                 break
>>>>
>>>>         if existing_widget:
>>>>             self.tabifyDockWidget(self.bottom_dock_02,current_dock)
>>>>
>>>>
>>>> Does that sound like a good way of doing it? If so, I have a couple of
>>>> questions more:
>>>>
>>>>
>>>>    - Is it possible to change the order in which the items have been
>>>>    stacked? I'd like the user to be able to re-arrange them if they want 
>>>> to do
>>>>    so.
>>>>
>>>>
>>>>
>>>> Many thanks
>>>>
>>>>
>>>>
>>>> --
>>>> David Martinez - Technical Animator
>>>>
>>>> Email: [email protected]
>>>> Website: http://www.elusiveideas.com
>>>>
>>>>
>>>>
>>>>
>>>> On Fri, Aug 22, 2014 at 5:58 PM, David Martinez <
>>>> [email protected]> wrote:
>>>>
>>>>> Ah!
>>>>>
>>>>> I've got it working by adding the following line:
>>>>>
>>>>>     self.tabifyDockWidget(self.bottom_dock_01,self.bottom_dock_02)
>>>>>
>>>>> Which brings me to my next question... How do I know if there are
>>>>> 'QDockWidgets' already in one of the four zones? I'm asking because I'm
>>>>> creating those dynamically and I will need to do the check before I try to
>>>>> stack them.
>>>>>
>>>>> Cheers
>>>>>
>>>>>
>>>>>
>>>>> On Friday, August 22, 2014 1:43:33 PM UTC+1, David Martinez wrote:
>>>>>>
>>>>>>  Hi,
>>>>>>
>>>>>> I have a question in regards on how the 'QDockWidget' works in
>>>>>> 'PyQt/PySide'. I have an application that creates an instance of
>>>>>> 'QMainWindow' and this one creates two 'QDockWidgets' in the bottom area.
>>>>>>
>>>>>> I'd like them to be stacked upon creation but instead they appear
>>>>>> next to each other. Once the application is running, I can drop one on 
>>>>>> top
>>>>>> of the other but I'd like to stack them when they get created. Is that
>>>>>> possible?
>>>>>>
>>>>>> Here is some mock up code:
>>>>>>
>>>>>> https://gist.github.com/davidmartinezanim/6c69ca5cca39f390f89a
>>>>>>
>>>>>> (I know this way of importing is bad practice but it just for the
>>>>>> sake of the example)
>>>>>>
>>>>>> Do you have any ideas about how to get this working the way I want?
>>>>>>
>>>>>>
>>>>>> --
>>>>>> David Martinez - Technical Animator
>>>>>> Email: [email protected]
>>>>>> Website: http://www.elusiveideas.com
>>>>>>
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