so I finally started playing with some openMaya api open gl draws and found if you have your display set to viewport 2.0 that it doesn't draw the shape you defined in the plugin. Is this a known issue with viewport 2.0 and if so, what is the work around.
Right now, I am just playing with the footPrintNode that is included in the dev kit. thanks -todd -- Todd Widup Creature TD / Technical Artist [email protected] [email protected] www.toddwidup.com -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/CABBPk37e7bAEAGac1Yk426%3DwvqFB2hndjkbmNtf2HHsor7uAMQ%40mail.gmail.com. For more options, visit https://groups.google.com/d/optout.
